This project was created by designers Maria Paneta and Ava Aghakouchak at Interactive Architecture Lab at UCL. It is in response to the increasing 3D scanning and photography capabilities of very accessible devices on the market. If society eventually uses 3D imaging as much as we use 2D at the moment, the way we see the world will augment immensely.
Virtual reality is in its infancy in terms of its reach to the “ordinary” person. The little experience people have with immersive VR is usually in the form of large headpieces that result in a lack of awareness of the real space. Sarotis considers a future 3D world that is seamlessly incorporated into our everyday lives and questions and how we will interact to it.
Almost in answer to the cumbersome VR devices on the market at the moment, Sarotis imagines wearable technologies that can be worn more intimately. These conceptual devices go beyond the mobile technology. The wearable pieces include advanced vision systems as well as sensory technologies that have been integrated into soft and wearable interfaces.
Describing the pieces as “prosthesis” is accurate because the designers envision these being a second skin. The prosthesis responds to the surroundings of the wearer. Upon sensing a possible obstacle, liquid hydrogel courses through chambers in the soft interface, thus informing the wearer of the sensed information. This attribute of the technology could be extremely useful for people with visual impairments, and in this context, helps create virtual spaces within real ones and sensed through the prosthesis.